Paul Reiners
Rochester, Minnesota
Registered: Feb 2004
Posts: 34 |
Digital fractal art vs. analog fractal art
I've been thinking and reading about digital art a lot lately, particularly art generated using simple programs or fractals. I've also been reading a lot about Jackson Pollock, whose work has been shown to have a definite fractal character (see "Order in Pollock's Chaos" by Richard P. Taylor in the December 2002 issue of "Scientific American").
I'm not sure how much work has been done in generating art from fractals using digital computers. I was wondering the following, though: Has anyone considered it much of a problem that fractals are inherently analog, while computer-generated art has a resolution of at most one pixel (and a single pixel is clearly visible (I think))?
I've never seen a Pollock painting outside of photographs, but I would imagine that the self-similar fractal qualities of his drip paintings possibly extend below the level of visual resolution. That's certainly true of fractals in nature at any rate. And I imagine that fractal art would want to have that same quality.
Has anyone thought about this problem (or does anyone else even consider it a problem)? Has anyone come up with possible solutions? (The only solution I can think of is a completely analog painting machine. (Actually, Taylor, in his article, does describe constructing such a machine out of tree branches that were driven by a storm.))
Paul Reiners has attached this image:
Report this post to a moderator | IP: Logged
|